Constructor # new ZBuffer(bitmap) Create a ZBuffer. A ZBuffer must be set as current before using it. Note: al3d module must be loaded by calling LoadLibrary("al3d") before using! Parameters: Name Type Description bitmap Bitmap the bitmap to draw to or null for the screen. Methods # Clear(z) Clear ZBuffer with given value. Parameters: Name Type Description z number value to use for clearing. # Set() Set this ZBuffer as current.