Module

ogl

OpenGL mapping functions. Please note that only some functions have been tested by me, most weren't.

For a detailed OpenGL 1.1 documentation please refer to other sources.

Note: noise module must be loaded by calling LoadLibrary("ogl") before using!

See:
Example
// The following functions are missing from the implementation (help is much appreciated)

// Vertex Arrays  (1.1)
GLAPI void GLAPIENTRY glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
GLAPI void GLAPIENTRY glNormalPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
GLAPI void GLAPIENTRY glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
GLAPI void GLAPIENTRY glIndexPointer(GLenum type, GLsizei stride, const GLvoid * ptr);
GLAPI void GLAPIENTRY glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid * ptr);
GLAPI void GLAPIENTRY glEdgeFlagPointer(GLsizei stride, const GLvoid * ptr);
GLAPI void GLAPIENTRY glGetPointerv(GLenum pname, void ** params);
GLAPI void GLAPIENTRY glArrayElement(GLint i);
GLAPI void GLAPIENTRY glDrawArrays(GLenum mode, GLint first, GLsizei count);
GLAPI void GLAPIENTRY glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices);
GLAPI void GLAPIENTRY glInterleavedArrays(GLenum format, GLsizei stride, const GLvoid * pointer);

// Texture mapping
// 1.1 functions
GLAPI void GLAPIENTRY glPrioritizeTextures(GLsizei n, const GLuint * textures, const GLclampf * priorities);
GLAPI GLboolean GLAPIENTRY glAreTexturesResident(GLsizei n, const GLuint * textures, GLboolean * residences);
GLAPI void GLAPIENTRY glTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels);
GLAPI void GLAPIENTRY glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels);
GLAPI void GLAPIENTRY glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
GLAPI void GLAPIENTRY glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GLAPI void GLAPIENTRY glCopyTexSubImage1D(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
GLAPI void GLAPIENTRY glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);

// Evaluators
GLAPI void GLAPIENTRY glMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points);
GLAPI void GLAPIENTRY glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points);
GLAPI void GLAPIENTRY glMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble* points); GLAPI void GLAPIENTRY glMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat* points);
GLAPI void GLAPIENTRY glGetMapdv(GLenum target, GLenum query, GLdouble * v);
GLAPI void GLAPIENTRY glGetMapfv(GLenum target, GLenum query, GLfloat * v);
GLAPI void GLAPIENTRY glGetMapiv(GLenum target, GLenum query, GLint * v);
GLAPI void GLAPIENTRY glEvalCoord1d(GLdouble u);
GLAPI void GLAPIENTRY glEvalCoord1f(GLfloat u);
GLAPI void GLAPIENTRY glEvalCoord1dv(const GLdouble * u);
GLAPI void GLAPIENTRY glEvalCoord1fv(const GLfloat * u);
GLAPI void GLAPIENTRY glEvalCoord2d(GLdouble u, GLdouble v);
GLAPI void GLAPIENTRY glEvalCoord2f(GLfloat u, GLfloat v);
GLAPI void GLAPIENTRY glEvalCoord2dv(const GLdouble * u);
GLAPI void GLAPIENTRY glEvalCoord2fv(const GLfloat * u);
GLAPI void GLAPIENTRY glMapGrid1d(GLint un, GLdouble u1, GLdouble u2);
GLAPI void GLAPIENTRY glMapGrid1f(GLint un, GLfloat u1, GLfloat u2);
GLAPI void GLAPIENTRY glMapGrid2d(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
GLAPI void GLAPIENTRY glMapGrid2f(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
GLAPI void GLAPIENTRY glEvalPoint1(GLint i);
GLAPI void GLAPIENTRY glEvalPoint2(GLint i, GLint j);
GLAPI void GLAPIENTRY glEvalMesh1(GLenum mode, GLint i1, GLint i2);
GLAPI void GLAPIENTRY glEvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);

// Selection and Feedback
GLAPI void GLAPIENTRY glFeedbackBuffer(GLsizei size, GLenum type, GLfloat * buffer);
GLAPI void GLAPIENTRY glPassThrough(GLfloat token);
GLAPI void GLAPIENTRY glSelectBuffer(GLsizei size, GLuint * buffer);
GLAPI void GLAPIENTRY glInitNames(void);
GLAPI void GLAPIENTRY glLoadName(GLuint name);
GLAPI void GLAPIENTRY glPushName(GLuint name);
GLAPI void GLAPIENTRY glPopName(void);

// 1.2 functions
GLAPI void GLAPIENTRY glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices);
GLAPI void GLAPIENTRY glTexImage3D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels);
GLAPI void GLAPIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels);
GLAPI void GLAPIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);

// 1.2 imaging extension functions
GLAPI void GLAPIENTRY glColorTable(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table);
GLAPI void GLAPIENTRY glColorSubTable(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data);
GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname, const GLint * params);
GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname, const GLfloat * params);
GLAPI void GLAPIENTRY glCopyColorSubTable(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width);
GLAPI void GLAPIENTRY glCopyColorTable(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLAPI void GLAPIENTRY glGetColorTable(GLenum target, GLenum format, GLenum type, GLvoid * table);
GLAPI void GLAPIENTRY glGetColorTableParameterfv(GLenum target, GLenum pname, GLfloat * params);
GLAPI void GLAPIENTRY glGetColorTableParameteriv(GLenum target, GLenum pname, GLint * params);
GLAPI void GLAPIENTRY glBlendEquation(GLenum mode);
GLAPI void GLAPIENTRY glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
GLAPI void GLAPIENTRY glHistogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
GLAPI void GLAPIENTRY glResetHistogram(GLenum target);
GLAPI void GLAPIENTRY glGetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values);
GLAPI void GLAPIENTRY glGetHistogramParameterfv(GLenum target, GLenum pname, GLfloat * params);
GLAPI void GLAPIENTRY glGetHistogramParameteriv(GLenum target, GLenum pname, GLint * params);
GLAPI void GLAPIENTRY glMinmax(GLenum target, GLenum internalformat, GLboolean sink);
GLAPI void GLAPIENTRY glResetMinmax(GLenum target);
GLAPI void GLAPIENTRY glGetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid * values);
GLAPI void GLAPIENTRY glGetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat * params);
GLAPI void GLAPIENTRY glGetMinmaxParameteriv(GLenum target, GLenum pname, GLint * params);
GLAPI void GLAPIENTRY glConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image);
GLAPI void GLAPIENTRY glConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image);
GLAPI void GLAPIENTRY glConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
GLAPI void GLAPIENTRY glConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat * params);
GLAPI void GLAPIENTRY glConvolutionParameteri(GLenum target, GLenum pname, GLint params);
GLAPI void GLAPIENTRY glConvolutionParameteriv(GLenum target, GLenum pname, const GLint * params);
GLAPI void GLAPIENTRY glCopyConvolutionFilter1D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width);
GLAPI void GLAPIENTRY glCopyConvolutionFilter2D(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height);
GLAPI void GLAPIENTRY glGetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid * image);
GLAPI void GLAPIENTRY glGetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat * params);
GLAPI void GLAPIENTRY glGetConvolutionParameteriv(GLenum target, GLenum pname, GLint * params);
GLAPI void GLAPIENTRY glSeparableFilter2D(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column);
GLAPI void GLAPIENTRY glGetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span);

Members

*

# inner OGL_HEIGHT

screen height

*

# inner OGL_WIDTH

screen width

Methods

# inner glAccum(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glAlphaFunc(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glBegin(num)

Parameters:
Name Type Description
num number

# inner glBindTexture(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glBitmap(num1, num2, num3, num4, num5, num6, num7)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number
num5 number
num6 number
num7 Array.<number>

# inner glBlendFunc(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glCallList(num)

Parameters:
Name Type Description
num number

# inner glCallLists(num)

Parameters:
Name Type Description
num number

# inner glClear(num)

Parameters:
Name Type Description
num number

# inner glClearAccum(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner glClearColor(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner glClearDepth(num)

Parameters:
Name Type Description
num number

# inner glClearIndex(num)

Parameters:
Name Type Description
num number

# inner glClearStencil(num)

Parameters:
Name Type Description
num number

# inner glClipPlane(num1, num2)

Parameters:
Name Type Description
num1 number
num2 Array.<number>

# inner glColor3(num1, num2opt, num3opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>
num3 number <optional>

# inner glColor4(num1, num2opt, num3opt, num4opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>
num3 number <optional>
num4 number <optional>

# inner glColorMask(b1, b2, b3, b4)

Parameters:
Name Type Description
b1 number
b2 number
b3 number
b4 number

# inner glColorMaterial(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glCopyPixels(num1, num2, num3, num4, num5)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number
num5 number

# inner glCullFace(num)

Parameters:
Name Type Description
num number

# inner glDeleteLists(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glDeleteTextures(num)

Parameters:
Name Type Description
num number | Array.<number>

# inner glDepthFunc(num)

Parameters:
Name Type Description
num number

# inner glDepthMask(b)

Parameters:
Name Type Description
b boolean

# inner glDepthRange(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glDisable(num)

Parameters:
Name Type Description
num number

# inner glDisableClientState(num)

Parameters:
Name Type Description
num number

# inner glDrawBuffer(num)

Parameters:
Name Type Description
num number

# inner glDrawPixels(bm)

Parameters:
Name Type Description
bm Bitmap

# inner glEdgeFlag(b)

Parameters:
Name Type Description
b boolean

# inner glEnable(num)

Parameters:
Name Type Description
num number

# inner glEnableClientState(num)

Parameters:
Name Type Description
num number

# inner glEnd()

# inner glEndList()

# inner glFinish()

# inner glFlush()

# inner glFog(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number | Array.<number>

# inner glFrontFace(num)

Parameters:
Name Type Description
num number

# inner glFrustum(num1, num2, num3, num4, num5, num6)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number
num5 number
num6 number

# inner glGenLists(num) → {number}

Parameters:
Name Type Description
num number
number

# inner glGenTextures(num) → {Array.<number>}

Parameters:
Name Type Description
num number
Array.<number>

# inner glGetBoolean(num) → {Array.<boolean>}

Parameters:
Name Type Description
num number
Array.<boolean>

# inner glGetClipPlane(num) → {Array.<number>}

Parameters:
Name Type Description
num number
Array.<number>

# inner glGetDouble(num) → {Array.<number>}

Parameters:
Name Type Description
num number
Array.<number>

# inner glGetError()

# inner glGetFloat(num) → {Array.<number>}

Parameters:
Name Type Description
num number
Array.<number>

# inner glGetInteger(num) → {Array.<number>}

Parameters:
Name Type Description
num number
Array.<number>

# inner glGetLight(num1, num2) → {Array.<number>}

Parameters:
Name Type Description
num1 number
num2 number
Array.<number>

# inner glGetMaterial(num1, num2) → {Array.<number>}

Parameters:
Name Type Description
num1 number
num2 number
Array.<number>

# inner glGetPixelMap(num) → {Array.<number>}

Parameters:
Name Type Description
num number
Array.<number>

# inner glGetPolygonStipple()

# inner glGetString(num) → {string}

Parameters:
Name Type Description
num number
string

# inner glGetTexEnv(num1, num2) → {Array.<number>}

Parameters:
Name Type Description
num1 number
num2 number
Array.<number>

# inner glGetTexGen(num1, num2) → {Array.<number>}

Parameters:
Name Type Description
num1 number
num2 number
Array.<number>

# inner glGetTexImage(num1, num2) → {Bitmap}

Parameters:
Name Type Description
num1 number
num2 number
Bitmap

# inner glGetTexLevelParameter(num1, num2, num3) → {Array.<number>}

Parameters:
Name Type Description
num1 number
num2 number
num3 number
Array.<number>

# inner glGetTexParameter(num1, num2) → {Array.<number>}

Parameters:
Name Type Description
num1 number
num2 number
Array.<number>

# inner glHint(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glIndex(num)

Parameters:
Name Type Description
num number

# inner glIndexMask(num)

Parameters:
Name Type Description
num number

# inner glInit()

# inner glIsEnabled(num) → {boolean}

Parameters:
Name Type Description
num number
boolean

# inner glIsList(num) → {boolean}

Parameters:
Name Type Description
num number
boolean

# inner glIsTexture(num) → {boolean}

Parameters:
Name Type Description
num number
boolean

# inner glLight(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number | Array.<number>

# inner glLightModel(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number | Array.<number>

# inner glLineStipple(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glLineWidth(num)

Parameters:
Name Type Description
num number

# inner glListBase(num)

Parameters:
Name Type Description
num number

# inner glLoadIdentity()

# inner glLoadMatrix(num)

Parameters:
Name Type Description
num Array.<number>

# inner glLogicOp(num)

Parameters:
Name Type Description
num number

# inner glMaterial(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number | Array.<number>

# inner glMatrixMode(num)

Parameters:
Name Type Description
num number

# inner glMultMatrix(num)

Parameters:
Name Type Description
num Array.<number>

# inner glNewList(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glNormal3(num1, num2opt, num3opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>
num3 number <optional>

# inner glOrtho(num1, num2, num3, num4, num5, num6)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number
num5 number
num6 number

# inner glPixelMap(num1, num2)

Parameters:
Name Type Description
num1 number
num2 Array.<number>

# inner glPixelStore(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glPixelTransfer(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glPixelZoom(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glPointSize(num)

Parameters:
Name Type Description
num number

# inner glPolygonMode(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glPolygonOffset(num1, num2)

Parameters:
Name Type Description
num1 number
num2 number

# inner glPolygonStipple(num)

Parameters:
Name Type Description
num Array.<number>

# inner glPopAttrib()

# inner glPopClientAttrib()

# inner glPopMatrix()

# inner glPushAttrib(num)

Parameters:
Name Type Description
num number

# inner glPushClientAttrib(num)

Parameters:
Name Type Description
num number

# inner glPushMatrix()

# inner glRasterPos2(num1, num2opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>

# inner glRasterPos3(num1, num2opt, num3opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>
num3 number <optional>

# inner glRasterPos4(num1, num2opt, num3opt, num4opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>
num3 number <optional>
num4 number <optional>

# inner glReadBuffer(num)

Parameters:
Name Type Description
num number

# inner glReadPixels(num1, num2, num3, num4) → {Bitmap}

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number
Bitmap

# inner glRect(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner glRenderMode(num) → {number}

Parameters:
Name Type Description
num number
number

# inner glRotate(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner glScale(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number

# inner glScissor(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner glShadeModel(num)

Parameters:
Name Type Description
num number

# inner glShutdown()

# inner glStencilFunc(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number

# inner glStencilMask(num)

Parameters:
Name Type Description
num number

# inner glStencilOp(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number

# inner glTexCoord1(num)

Parameters:
Name Type Description
num number | Array.<number>

# inner glTexCoord2(num1, num2opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>

# inner glTexCoord3(num1, num2opt, num3opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>
num3 number <optional>

# inner glTexCoord4(num1, num2opt, num3opt, num4opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>
num3 number <optional>
num4 number <optional>

# inner glTexEnv(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number | Array.<number>

# inner glTexGen(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number | Array.<number>

# inner glTexImage1D(num1, num2, num3, bm)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
bm Bitmap

# inner glTexImage2D(num1, num2, num3, bm)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
bm Bitmap

# inner glTexParameter(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number | Array.<number>

# inner glTranslate(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number

# inner gluLookAt(num1, num2, num3, num4, num5, num6, num7, num8, num9)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number
num5 number
num6 number
num7 number
num8 number
num9 number

# inner gluOrtho2D(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner gluPerspective(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner glutSolidCone(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner glutSolidCube(num)

Parameters:
Name Type Description
num number

# inner glutSolidDodecahedron()

# inner glutSolidIcosahedron()

# inner glutSolidOctahedron()

# inner glutSolidSphere(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number

# inner glutSolidTetrahedron()

# inner glutSolidTorus(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner glutWireCone(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner glutWireCube(num)

Parameters:
Name Type Description
num number

# inner glutWireDodecahedron()

# inner glutWireIcosahedron()

# inner glutWireOctahedron()

# inner glutWireSphere(num1, num2, num3)

Parameters:
Name Type Description
num1 number
num2 number
num3 number

# inner glutWireTetrahedron()

# inner glutWireTorus(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

# inner glVertex2(num1, num2opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>

# inner glVertex3(num1, num2opt, num3opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>
num3 number <optional>

# inner glVertex4(num1, num2opt, num3opt, num4opt)

Parameters:
Name Type Attributes Description
num1 number | Array.<number>
num2 number <optional>
num3 number <optional>
num4 number <optional>

# inner glViewport(num1, num2, num3, num4)

Parameters:
Name Type Description
num1 number
num2 number
num3 number
num4 number

Type Definitions

Object

# GL

OpenGL constants

Properties:
Name Type Description
1PASS_EXT *
1PASS_SGIS *
2_BYTES *
2D *
2PASS_0_EXT *
2PASS_0_SGIS *
2PASS_1_EXT *
2PASS_1_SGIS *
3_BYTES *
3D_COLOR_TEXTURE *
3D_COLOR *
3D *
4_BYTES *
422_AVERAGE_EXT *
422_EXT *
422_REV_AVERAGE_EXT *
422_REV_EXT *
4D_COLOR_TEXTURE *
4PASS_0_EXT *
4PASS_0_SGIS *
4PASS_1_EXT *
4PASS_1_SGIS *
4PASS_2_EXT *
4PASS_2_SGIS *
4PASS_3_EXT *
4PASS_3_SGIS *
ABGR_EXT *
ACCUM_ALPHA_BITS *
ACCUM_BLUE_BITS *
ACCUM_BUFFER_BIT *
ACCUM_CLEAR_VALUE *
ACCUM_GREEN_BITS *
ACCUM_RED_BITS *
ACCUM *
ACTIVE_TEXTURE_ARB *
ACTIVE_VERTEX_UNITS_ARB *
ADD_SIGNED_EXT *
ADD *
ALIASED_LINE_WIDTH_RANGE *
ALIASED_POINT_SIZE_RANGE *
ALL_ATTRIB_BITS *
ALL_CLIENT_ATTRIB_BITS *
ALLOW_DRAW_FRG_HINT_PGI *
ALLOW_DRAW_MEM_HINT_PGI *
ALLOW_DRAW_OBJ_HINT_PGI *
ALLOW_DRAW_WIN_HINT_PGI *
ALPHA_BIAS *
ALPHA_BITS *
ALPHA_MAX_CLAMP_INGR *
ALPHA_MAX_SGIX *
ALPHA_MIN_CLAMP_INGR *
ALPHA_MIN_SGIX *
ALPHA_SCALE *
ALPHA_TEST_FUNC *
ALPHA_TEST_REF *
ALPHA_TEST *
ALPHA *
ALPHA12_EXT *
ALPHA12 *
ALPHA16_EXT *
ALPHA16 *
ALPHA4_EXT *
ALPHA4 *
ALPHA8_EXT *
ALPHA8 *
ALWAYS_FAST_HINT_PGI *
ALWAYS_SOFT_HINT_PGI *
ALWAYS *
AMBIENT_AND_DIFFUSE *
AMBIENT *
AND_INVERTED *
AND_REVERSE *
AND *
ARRAY_ELEMENT_LOCK_COUNT_EXT *
ARRAY_ELEMENT_LOCK_FIRST_EXT *
ASYNC_DRAW_PIXELS_SGIX *
ASYNC_HISTOGRAM_SGIX *
ASYNC_MARKER_SGIX *
ASYNC_READ_PIXELS_SGIX *
ASYNC_TEX_IMAGE_SGIX *
ATTENUATION_EXT *
ATTRIB_STACK_DEPTH *
AUTO_NORMAL *
AUX_BUFFERS *
AUX0 *
AUX1 *
AUX2 *
AUX3 *
AVERAGE_EXT *
AVERAGE_HP *
BACK_LEFT *
BACK_NORMALS_HINT_PGI *
BACK_RIGHT *
BACK *
BGR_EXT *
BGR *
BGRA_EXT *
BGRA *
BIAS_BY_NEGATIVE_ONE_HALF_NV *
BINORMAL_ARRAY_EXT *
BINORMAL_ARRAY_POINTER_EXT *
BINORMAL_ARRAY_STRIDE_EXT *
BINORMAL_ARRAY_TYPE_EXT *
BITMAP_TOKEN *
BITMAP *
BLEND_COLOR_EXT *
BLEND_COLOR *
BLEND_DST_ALPHA_EXT *
BLEND_DST_RGB_EXT *
BLEND_DST *
BLEND_EQUATION_EXT *
BLEND_EQUATION *
BLEND_SRC_ALPHA_EXT *
BLEND_SRC_RGB_EXT *
BLEND_SRC *
BLEND *
BLUE_BIAS *
BLUE_BITS *
BLUE_MAX_CLAMP_INGR *
BLUE_MIN_CLAMP_INGR *
BLUE_SCALE *
BLUE *
BYTE *
C3F_V3F *
C4F_N3F_V3F *
C4UB_V2F *
C4UB_V3F *
CALLIGRAPHIC_FRAGMENT_SGIX *
CCW *
CLAMP_TO_BORDER_SGIS *
CLAMP_TO_EDGE_SGIS *
CLAMP_TO_EDGE *
CLAMP *
CLEAR *
CLIENT_ACTIVE_TEXTURE_ARB *
CLIENT_ATTRIB_STACK_DEPTH *
CLIENT_PIXEL_STORE_BIT *
CLIENT_VERTEX_ARRAY_BIT *
CLIP_FAR_HINT_PGI *
CLIP_NEAR_HINT_PGI *
CLIP_PLANE0 *
CLIP_PLANE1 *
CLIP_PLANE2 *
CLIP_PLANE3 *
CLIP_PLANE4 *
CLIP_PLANE5 *
CLIP_VOLUME_CLIPPING_HINT_EXT *
CMYK_EXT *
CMYKA_EXT *
COEFF *
COLOR_ARRAY_COUNT_EXT *
COLOR_ARRAY_EXT *
COLOR_ARRAY_LIST_IBM *
COLOR_ARRAY_LIST_STRIDE_IBM *
COLOR_ARRAY_PARALLEL_POINTERS_INTEL *
COLOR_ARRAY_POINTER_EXT *
COLOR_ARRAY_POINTER *
COLOR_ARRAY_SIZE_EXT *
COLOR_ARRAY_SIZE *
COLOR_ARRAY_STRIDE_EXT *
COLOR_ARRAY_STRIDE *
COLOR_ARRAY_TYPE_EXT *
COLOR_ARRAY_TYPE *
COLOR_ARRAY *
COLOR_BUFFER_BIT *
COLOR_CLEAR_VALUE *
COLOR_INDEX *
COLOR_INDEX1_EXT *
COLOR_INDEX12_EXT *
COLOR_INDEX16_EXT *
COLOR_INDEX2_EXT *
COLOR_INDEX4_EXT *
COLOR_INDEX8_EXT *
COLOR_INDEXES *
COLOR_LOGIC_OP *
COLOR_MATERIAL_FACE *
COLOR_MATERIAL_PARAMETER *
COLOR_MATERIAL *
COLOR_MATRIX_SGI *
COLOR_MATRIX_STACK_DEPTH_SGI *
COLOR_MATRIX_STACK_DEPTH *
COLOR_MATRIX *
COLOR_SUM_CLAMP_NV *
COLOR_SUM_EXT *
COLOR_TABLE_ALPHA_SIZE_EXT *
COLOR_TABLE_ALPHA_SIZE_SGI *
COLOR_TABLE_ALPHA_SIZE *
COLOR_TABLE_BIAS_SGI *
COLOR_TABLE_BIAS *
COLOR_TABLE_BLUE_SIZE_EXT *
COLOR_TABLE_BLUE_SIZE_SGI *
COLOR_TABLE_BLUE_SIZE *
COLOR_TABLE_FORMAT_EXT *
COLOR_TABLE_FORMAT_SGI *
COLOR_TABLE_FORMAT *
COLOR_TABLE_GREEN_SIZE_EXT *
COLOR_TABLE_GREEN_SIZE_SGI *
COLOR_TABLE_GREEN_SIZE *
COLOR_TABLE_INTENSITY_SIZE_EXT *
COLOR_TABLE_INTENSITY_SIZE_SGI *
COLOR_TABLE_INTENSITY_SIZE *
COLOR_TABLE_LUMINANCE_SIZE_EXT *
COLOR_TABLE_LUMINANCE_SIZE_SGI *
COLOR_TABLE_LUMINANCE_SIZE *
COLOR_TABLE_RED_SIZE_EXT *
COLOR_TABLE_RED_SIZE_SGI *
COLOR_TABLE_RED_SIZE *
COLOR_TABLE_SCALE_SGI *
COLOR_TABLE_SCALE *
COLOR_TABLE_SGI *
COLOR_TABLE_WIDTH_EXT *
COLOR_TABLE_WIDTH_SGI *
COLOR_TABLE_WIDTH *
COLOR_TABLE *
COLOR_WRITEMASK *
COLOR *
COLOR3_BIT_PGI *
COLOR4_BIT_PGI *
COMBINE_ALPHA_EXT *
COMBINE_EXT *
COMBINE_RGB_EXT *
COMBINE4_NV *
COMBINER_AB_DOT_PRODUCT_NV *
COMBINER_AB_OUTPUT_NV *
COMBINER_BIAS_NV *
COMBINER_CD_DOT_PRODUCT_NV *
COMBINER_CD_OUTPUT_NV *
COMBINER_COMPONENT_USAGE_NV *
COMBINER_INPUT_NV *
COMBINER_MAPPING_NV *
COMBINER_MUX_SUM_NV *
COMBINER_SCALE_NV *
COMBINER_SUM_OUTPUT_NV *
COMBINER0_NV *
COMBINER1_NV *
COMBINER2_NV *
COMBINER3_NV *
COMBINER4_NV *
COMBINER5_NV *
COMBINER6_NV *
COMBINER7_NV *
COMPILE_AND_EXECUTE *
COMPILE *
COMPRESSED_ALPHA_ARB *
COMPRESSED_INTENSITY_ARB *
COMPRESSED_LUMINANCE_ALPHA_ARB *
COMPRESSED_LUMINANCE_ARB *
COMPRESSED_RGB_ARB *
COMPRESSED_RGB_FXT1_3DFX *
COMPRESSED_RGB_S3TC_DXT1_EXT *
COMPRESSED_RGBA_ARB *
COMPRESSED_RGBA_FXT1_3DFX *
COMPRESSED_RGBA_S3TC_DXT1_EXT *
COMPRESSED_RGBA_S3TC_DXT3_EXT *
COMPRESSED_RGBA_S3TC_DXT5_EXT *
COMPRESSED_TEXTURE_FORMATS_ARB *
CONSERVE_MEMORY_HINT_PGI *
CONSTANT_ALPHA_EXT *
CONSTANT_ALPHA *
CONSTANT_ATTENUATION *
CONSTANT_BORDER_HP *
CONSTANT_BORDER *
CONSTANT_COLOR_EXT *
CONSTANT_COLOR *
CONSTANT_COLOR0_NV *
CONSTANT_COLOR1_NV *
CONSTANT_EXT *
CONVOLUTION_1D_EXT *
CONVOLUTION_1D *
CONVOLUTION_2D_EXT *
CONVOLUTION_2D *
CONVOLUTION_BORDER_COLOR_HP *
CONVOLUTION_BORDER_COLOR *
CONVOLUTION_BORDER_MODE_EXT *
CONVOLUTION_BORDER_MODE *
CONVOLUTION_FILTER_BIAS_EXT *
CONVOLUTION_FILTER_BIAS *
CONVOLUTION_FILTER_SCALE_EXT *
CONVOLUTION_FILTER_SCALE *
CONVOLUTION_FORMAT_EXT *
CONVOLUTION_FORMAT *
CONVOLUTION_HEIGHT_EXT *
CONVOLUTION_HEIGHT *
CONVOLUTION_HINT_SGIX *
CONVOLUTION_WIDTH_EXT *
CONVOLUTION_WIDTH *
COPY_INVERTED *
COPY_PIXEL_TOKEN *
COPY *
CUBIC_EXT *
CUBIC_HP *
CULL_FACE_MODE *
CULL_FACE *
CULL_VERTEX_EXT *
CULL_VERTEX_EYE_POSITION_EXT *
CULL_VERTEX_IBM *
CULL_VERTEX_OBJECT_POSITION_EXT *
CURRENT_BINORMAL_EXT *
CURRENT_BIT *
CURRENT_COLOR *
CURRENT_FOG_COORDINATE_EXT *
CURRENT_INDEX *
CURRENT_NORMAL *
CURRENT_RASTER_COLOR *
CURRENT_RASTER_DISTANCE *
CURRENT_RASTER_INDEX *
CURRENT_RASTER_NORMAL_SGIX *
CURRENT_RASTER_POSITION_VALID *
CURRENT_RASTER_POSITION *
CURRENT_RASTER_TEXTURE_COORDS *
CURRENT_SECONDARY_COLOR_EXT *
CURRENT_TANGENT_EXT *
CURRENT_TEXTURE_COORDS *
CURRENT_VERTEX_WEIGHT_EXT *
CURRENT_WEIGHT_ARB *
CW *
DECAL *
DECR_WRAP_EXT *
DECR *
DEFORMATIONS_MASK_SGIX *
DEPTH_BIAS *
DEPTH_BITS *
DEPTH_BUFFER_BIT *
DEPTH_CLEAR_VALUE *
DEPTH_COMPONENT *
DEPTH_COMPONENT16_SGIX *
DEPTH_COMPONENT24_SGIX *
DEPTH_COMPONENT32_SGIX *
DEPTH_FUNC *
DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX *
DEPTH_PASS_INSTRUMENT_MAX_SGIX *
DEPTH_PASS_INSTRUMENT_SGIX *
DEPTH_RANGE *
DEPTH_SCALE *
DEPTH_TEST *
DEPTH_WRITEMASK *
DEPTH *
DETAIL_TEXTURE_2D_BINDING_SGIS *
DETAIL_TEXTURE_2D_SGIS *
DETAIL_TEXTURE_FUNC_POINTS_SGIS *
DETAIL_TEXTURE_LEVEL_SGIS *
DETAIL_TEXTURE_MODE_SGIS *
DIFFUSE *
DISCARD_NV *
DISTANCE_ATTENUATION_EXT *
DISTANCE_ATTENUATION_SGIS *
DITHER *
DOMAIN *
DONT_CARE *
DOT3_RGB_EXT *
DOT3_RGBA_EXT *
DOUBLE *
DOUBLEBUFFER *
DRAW_BUFFER *
DRAW_PIXEL_TOKEN *
DST_ALPHA *
DST_COLOR *
DUAL_ALPHA12_SGIS *
DUAL_ALPHA16_SGIS *
DUAL_ALPHA4_SGIS *
DUAL_ALPHA8_SGIS *
DUAL_INTENSITY12_SGIS *
DUAL_INTENSITY16_SGIS *
DUAL_INTENSITY4_SGIS *
DUAL_INTENSITY8_SGIS *
DUAL_LUMINANCE_ALPHA4_SGIS *
DUAL_LUMINANCE_ALPHA8_SGIS *
DUAL_LUMINANCE12_SGIS *
DUAL_LUMINANCE16_SGIS *
DUAL_LUMINANCE4_SGIS *
DUAL_LUMINANCE8_SGIS *
DUAL_TEXTURE_SELECT_SGIS *
E_TIMES_F_NV *
EDGE_FLAG_ARRAY_COUNT_EXT *
EDGE_FLAG_ARRAY_EXT *
EDGE_FLAG_ARRAY_LIST_IBM *
EDGE_FLAG_ARRAY_LIST_STRIDE_IBM *
EDGE_FLAG_ARRAY_POINTER_EXT *
EDGE_FLAG_ARRAY_POINTER *
EDGE_FLAG_ARRAY_STRIDE_EXT *
EDGE_FLAG_ARRAY_STRIDE *
EDGE_FLAG_ARRAY *
EDGE_FLAG *
EDGEFLAG_BIT_PGI *
EMBOSS_CONSTANT_NV *
EMBOSS_LIGHT_NV *
EMBOSS_MAP_NV *
EMISSION *
ENABLE_BIT *
EQUAL *
EQUIV *
EVAL_BIT *
EXP *
EXP2 *
EXPAND_NEGATE_NV *
EXPAND_NORMAL_NV *
EXTENSIONS *
EYE_DISTANCE_TO_LINE_SGIS *
EYE_DISTANCE_TO_POINT_SGIS *
EYE_LINE_SGIS *
EYE_LINEAR *
EYE_PLANE_ABSOLUTE_NV *
EYE_PLANE *
EYE_POINT_SGIS *
EYE_RADIAL_NV *
FALSE *
FASTEST *
FEEDBACK_BUFFER_POINTER *
FEEDBACK_BUFFER_SIZE *
FEEDBACK_BUFFER_TYPE *
FEEDBACK *
FILL *
FILTER4_SGIS *
FLAT *
FLOAT *
FOG_BIT *
FOG_COLOR *
FOG_COORDINATE_ARRAY_EXT *
FOG_COORDINATE_ARRAY_LIST_IBM *
FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM *
FOG_COORDINATE_ARRAY_POINTER_EXT *
FOG_COORDINATE_ARRAY_STRIDE_EXT *
FOG_COORDINATE_ARRAY_TYPE_EXT *
FOG_COORDINATE_EXT *
FOG_COORDINATE_SOURCE_EXT *
FOG_DENSITY *
FOG_DISTANCE_MODE_NV *
FOG_END *
FOG_FUNC_POINTS_SGIS *
FOG_FUNC_SGIS *
FOG_HINT *
FOG_INDEX *
FOG_MODE *
FOG_OFFSET_SGIX *
FOG_OFFSET_VALUE_SGIX *
FOG_SCALE_SGIX *
FOG_SCALE_VALUE_SGIX *
FOG_SPECULAR_TEXTURE_WIN *
FOG_START *
FOG *
FRAGMENT_COLOR_EXT *
FRAGMENT_COLOR_MATERIAL_FACE_SGIX *
FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX *
FRAGMENT_COLOR_MATERIAL_SGIX *
FRAGMENT_DEPTH_EXT *
FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX *
FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX *
FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX *
FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX *
FRAGMENT_LIGHT0_SGIX *
FRAGMENT_LIGHT1_SGIX *
FRAGMENT_LIGHT2_SGIX *
FRAGMENT_LIGHT3_SGIX *
FRAGMENT_LIGHT4_SGIX *
FRAGMENT_LIGHT5_SGIX *
FRAGMENT_LIGHT6_SGIX *
FRAGMENT_LIGHT7_SGIX *
FRAGMENT_LIGHTING_SGIX *
FRAGMENT_MATERIAL_EXT *
FRAGMENT_NORMAL_EXT *
FRAMEZOOM_FACTOR_SGIX *
FRAMEZOOM_SGIX *
FRONT_AND_BACK *
FRONT_FACE *
FRONT_LEFT *
FRONT_RIGHT *
FRONT *
FULL_STIPPLE_HINT_PGI *
FUNC_ADD_EXT *
FUNC_ADD *
FUNC_REVERSE_SUBTRACT_EXT *
FUNC_REVERSE_SUBTRACT *
FUNC_SUBTRACT_EXT *
FUNC_SUBTRACT *
GENERATE_MIPMAP_HINT_SGIS *
GENERATE_MIPMAP_SGIS *
GEOMETRY_DEFORMATION_BIT_SGIX *
GEOMETRY_DEFORMATION_SGIX *
GEQUAL *
GLOBAL_ALPHA_FACTOR_SUN *
GLOBAL_ALPHA_SUN *
GREATER *
GREEN_BIAS *
GREEN_BITS *
GREEN_MAX_CLAMP_INGR *
GREEN_MIN_CLAMP_INGR *
GREEN_SCALE *
GREEN *
HALF_BIAS_NEGATE_NV *
HALF_BIAS_NORMAL_NV *
HINT_BIT *
HISTOGRAM_ALPHA_SIZE_EXT *
HISTOGRAM_ALPHA_SIZE *
HISTOGRAM_BLUE_SIZE_EXT *
HISTOGRAM_BLUE_SIZE *
HISTOGRAM_EXT *
HISTOGRAM_FORMAT_EXT *
HISTOGRAM_FORMAT *
HISTOGRAM_GREEN_SIZE_EXT *
HISTOGRAM_GREEN_SIZE *
HISTOGRAM_LUMINANCE_SIZE_EXT *
HISTOGRAM_LUMINANCE_SIZE *
HISTOGRAM_RED_SIZE_EXT *
HISTOGRAM_RED_SIZE *
HISTOGRAM_SINK_EXT *
HISTOGRAM_SINK *
HISTOGRAM_WIDTH_EXT *
HISTOGRAM_WIDTH *
HISTOGRAM *
IGNORE_BORDER_HP *
IMAGE_CUBIC_WEIGHT_HP *
IMAGE_MAG_FILTER_HP *
IMAGE_MIN_FILTER_HP *
IMAGE_ROTATE_ANGLE_HP *
IMAGE_ROTATE_ORIGIN_X_HP *
IMAGE_ROTATE_ORIGIN_Y_HP *
IMAGE_SCALE_X_HP *
IMAGE_SCALE_Y_HP *
IMAGE_TRANSFORM_2D_HP *
IMAGE_TRANSLATE_X_HP *
IMAGE_TRANSLATE_Y_HP *
INCR_WRAP_EXT *
INCR *
INDEX_ARRAY_COUNT_EXT *
INDEX_ARRAY_EXT *
INDEX_ARRAY_LIST_IBM *
INDEX_ARRAY_LIST_STRIDE_IBM *
INDEX_ARRAY_POINTER_EXT *
INDEX_ARRAY_POINTER *
INDEX_ARRAY_STRIDE_EXT *
INDEX_ARRAY_STRIDE *
INDEX_ARRAY_TYPE_EXT *
INDEX_ARRAY_TYPE *
INDEX_ARRAY *
INDEX_BIT_PGI *
INDEX_BITS *
INDEX_CLEAR_VALUE *
INDEX_LOGIC_OP *
INDEX_MATERIAL_EXT *
INDEX_MATERIAL_FACE_EXT *
INDEX_MATERIAL_PARAMETER_EXT *
INDEX_MODE *
INDEX_OFFSET *
INDEX_SHIFT *
INDEX_TEST_EXT *
INDEX_TEST_FUNC_EXT *
INDEX_TEST_REF_EXT *
INDEX_WRITEMASK *
INSTRUMENT_BUFFER_POINTER_SGIX *
INSTRUMENT_MEASUREMENTS_SGIX *
INT *
INTENSITY_EXT *
INTENSITY *
INTENSITY12_EXT *
INTENSITY12 *
INTENSITY16_EXT *
INTENSITY16 *
INTENSITY4_EXT *
INTENSITY4 *
INTENSITY8_EXT *
INTENSITY8 *
INTERLACE_READ_INGR *
INTERLACE_SGIX *
INTERPOLATE_EXT *
INVALID_ENUM *
INVALID_OPERATION *
INVALID_VALUE *
INVERT *
INVERTED_SCREEN_W_REND *
IR_INSTRUMENT1_SGIX *
IUI_N3F_V2F_EXT *
IUI_N3F_V3F_EXT *
IUI_V2F_EXT *
IUI_V3F_EXT *
KEEP *
LEFT *
LEQUAL *
LESS *
LIGHT_ENV_MODE_SGIX *
LIGHT_MODEL_AMBIENT *
LIGHT_MODEL_COLOR_CONTROL_EXT *
LIGHT_MODEL_COLOR_CONTROL *
LIGHT_MODEL_LOCAL_VIEWER *
LIGHT_MODEL_SPECULAR_VECTOR_APPLE *
LIGHT_MODEL_TWO_SIDE *
LIGHT0 *
LIGHT1 *
LIGHT2 *
LIGHT3 *
LIGHT4 *
LIGHT5 *
LIGHT6 *
LIGHT7 *
LIGHTING_BIT *
LIGHTING *
LINE_BIT *
LINE_LOOP *
LINE_RESET_TOKEN *
LINE_SMOOTH_HINT *
LINE_SMOOTH *
LINE_STIPPLE_PATTERN *
LINE_STIPPLE_REPEAT *
LINE_STIPPLE *
LINE_STRIP *
LINE_TOKEN *
LINE_WIDTH_GRANULARITY *
LINE_WIDTH_RANGE *
LINE_WIDTH *
LINE *
LINEAR_ATTENUATION *
LINEAR_CLIPMAP_LINEAR_SGIX *
LINEAR_CLIPMAP_NEAREST_SGIX *
LINEAR_DETAIL_ALPHA_SGIS *
LINEAR_DETAIL_COLOR_SGIS *
LINEAR_DETAIL_SGIS *
LINEAR_MIPMAP_LINEAR *
LINEAR_MIPMAP_NEAREST *
LINEAR_SHARPEN_ALPHA_SGIS *
LINEAR_SHARPEN_COLOR_SGIS *
LINEAR_SHARPEN_SGIS *
LINEAR *
LINES *
LIST_BASE *
LIST_BIT *
LIST_INDEX *
LIST_MODE *
LIST_PRIORITY_SGIX *
LOAD *
LOGIC_OP_MODE *
LOGIC_OP *
LUMINANCE_ALPHA *
LUMINANCE *
LUMINANCE12_ALPHA12_EXT *
LUMINANCE12_ALPHA12 *
LUMINANCE12_ALPHA4_EXT *
LUMINANCE12_ALPHA4 *
LUMINANCE12_EXT *
LUMINANCE12 *
LUMINANCE16_ALPHA16_EXT *
LUMINANCE16_ALPHA16 *
LUMINANCE16_EXT *
LUMINANCE16 *
LUMINANCE4_ALPHA4_EXT *
LUMINANCE4_ALPHA4 *
LUMINANCE4_EXT *
LUMINANCE4 *
LUMINANCE6_ALPHA2_EXT *
LUMINANCE6_ALPHA2 *
LUMINANCE8_ALPHA8_EXT *
LUMINANCE8_ALPHA8 *
LUMINANCE8_EXT *
LUMINANCE8 *
MAP_COLOR *
MAP_STENCIL *
MAP1_BINORMAL_EXT *
MAP1_COLOR_4 *
MAP1_GRID_DOMAIN *
MAP1_GRID_SEGMENTS *
MAP1_INDEX *
MAP1_NORMAL *
MAP1_TANGENT_EXT *
MAP1_TEXTURE_COORD_1 *
MAP1_TEXTURE_COORD_2 *
MAP1_TEXTURE_COORD_3 *
MAP1_TEXTURE_COORD_4 *
MAP1_VERTEX_3 *
MAP1_VERTEX_4 *
MAP2_BINORMAL_EXT *
MAP2_COLOR_4 *
MAP2_GRID_DOMAIN *
MAP2_GRID_SEGMENTS *
MAP2_INDEX *
MAP2_NORMAL *
MAP2_TANGENT_EXT *
MAP2_TEXTURE_COORD_1 *
MAP2_TEXTURE_COORD_2 *
MAP2_TEXTURE_COORD_3 *
MAP2_TEXTURE_COORD_4 *
MAP2_VERTEX_3 *
MAP2_VERTEX_4 *
MAT_AMBIENT_AND_DIFFUSE_BIT_PGI *
MAT_AMBIENT_BIT_PGI *
MAT_COLOR_INDEXES_BIT_PGI *
MAT_DIFFUSE_BIT_PGI *
MAT_EMISSION_BIT_PGI *
MAT_SHININESS_BIT_PGI *
MAT_SPECULAR_BIT_PGI *
MATERIAL_SIDE_HINT_PGI *
MATRIX_MODE *
MAX_3D_TEXTURE_SIZE_EXT *
MAX_3D_TEXTURE_SIZE *
MAX_3D_TEXTURE_SIZE *
MAX_4D_TEXTURE_SIZE_SGIS *
MAX_ACTIVE_LIGHTS_SGIX *
MAX_ASYNC_DRAW_PIXELS_SGIX *
MAX_ASYNC_HISTOGRAM_SGIX *
MAX_ASYNC_READ_PIXELS_SGIX *
MAX_ASYNC_TEX_IMAGE_SGIX *
MAX_ATTRIB_STACK_DEPTH *
MAX_CLIENT_ATTRIB_STACK_DEPTH *
MAX_CLIP_PLANES *
MAX_CLIPMAP_DEPTH_SGIX *
MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX *
MAX_COLOR_MATRIX_STACK_DEPTH_SGI *
MAX_COLOR_MATRIX_STACK_DEPTH *
MAX_CONVOLUTION_HEIGHT_EXT *
MAX_CONVOLUTION_HEIGHT *
MAX_CONVOLUTION_WIDTH_EXT *
MAX_CONVOLUTION_WIDTH *
MAX_CUBE_MAP_TEXTURE_SIZE_ARB *
MAX_CUBE_MAP_TEXTURE_SIZE_EXT *
MAX_DEFORMATION_ORDER_SGIX *
MAX_ELEMENTS_INDICES_EXT *
MAX_ELEMENTS_INDICES *
MAX_ELEMENTS_VERTICES_EXT *
MAX_ELEMENTS_VERTICES *
MAX_EVAL_ORDER *
MAX_EXT *
MAX_FOG_FUNC_POINTS_SGIS *
MAX_FRAGMENT_LIGHTS_SGIX *
MAX_FRAMEZOOM_FACTOR_SGIX *
MAX_GENERAL_COMBINERS_NV *
MAX_LIGHTS *
MAX_LIST_NESTING *
MAX_MODELVIEW_STACK_DEPTH *
MAX_NAME_STACK_DEPTH *
MAX_PIXEL_MAP_TABLE *
MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT *
MAX_PROJECTION_STACK_DEPTH *
MAX_SHININESS_NV *
MAX_SPOT_EXPONENT_NV *
MAX_TEXTURE_LOD_BIAS_EXT *
MAX_TEXTURE_MAX_ANISOTROPY_EXT *
MAX_TEXTURE_SIZE *
MAX_TEXTURE_STACK_DEPTH *
MAX_TEXTURE_UNITS_ARB *
MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV *
MAX_VERTEX_HINT_PGI *
MAX_VERTEX_UNITS_ARB *
MAX_VIEWPORT_DIMS *
MAX *
MIN_EXT *
MIN *
MINMAX_EXT *
MINMAX_FORMAT_EXT *
MINMAX_FORMAT *
MINMAX_SINK_EXT *
MINMAX_SINK *
MINMAX *
MODELVIEW_MATRIX *
MODELVIEW_MATRIX1_EXT *
MODELVIEW_STACK_DEPTH *
MODELVIEW *
MODELVIEW0_ARB *
MODELVIEW0_EXT *
MODELVIEW0_MATRIX_EXT *
MODELVIEW0_STACK_DEPTH_EXT *
MODELVIEW1_ARB *
MODELVIEW1_EXT *
MODELVIEW1_STACK_DEPTH_EXT *
MODELVIEW10_ARB *
MODELVIEW11_ARB *
MODELVIEW12_ARB *
MODELVIEW13_ARB *
MODELVIEW14_ARB *
MODELVIEW15_ARB *
MODELVIEW16_ARB *
MODELVIEW17_ARB *
MODELVIEW18_ARB *
MODELVIEW19_ARB *
MODELVIEW2_ARB *
MODELVIEW20_ARB *
MODELVIEW21_ARB *
MODELVIEW22_ARB *
MODELVIEW23_ARB *
MODELVIEW24_ARB *
MODELVIEW25_ARB *
MODELVIEW26_ARB *
MODELVIEW27_ARB *
MODELVIEW28_ARB *
MODELVIEW29_ARB *
MODELVIEW3_ARB *
MODELVIEW30_ARB *
MODELVIEW31_ARB *
MODELVIEW4_ARB *
MODELVIEW5_ARB *
MODELVIEW6_ARB *
MODELVIEW7_ARB *
MODELVIEW8_ARB *
MODELVIEW9_ARB *
MODULATE *
MULT *
MULTISAMPLE_3DFX *
MULTISAMPLE_ARB *
MULTISAMPLE_BIT_3DFX *
MULTISAMPLE_BIT_ARB *
MULTISAMPLE_EXT *
MULTISAMPLE_SGIS *
N3F_V3F *
NAME_STACK_DEPTH *
NAND *
NATIVE_GRAPHICS_BEGIN_HINT_PGI *
NATIVE_GRAPHICS_END_HINT_PGI *
NATIVE_GRAPHICS_HANDLE_PGI *
NEAREST_CLIPMAP_LINEAR_SGIX *
NEAREST_CLIPMAP_NEAREST_SGIX *
NEAREST_MIPMAP_LINEAR *
NEAREST_MIPMAP_NEAREST *
NEAREST *
NEVER *
NICEST *
NO_ERROR *
NONE *
NOOP *
NOR *
NORMAL_ARRAY_COUNT_EXT *
NORMAL_ARRAY_EXT *
NORMAL_ARRAY_LIST_IBM *
NORMAL_ARRAY_LIST_STRIDE_IBM *
NORMAL_ARRAY_PARALLEL_POINTERS_INTEL *
NORMAL_ARRAY_POINTER_EXT *
NORMAL_ARRAY_POINTER *
NORMAL_ARRAY_STRIDE_EXT *
NORMAL_ARRAY_STRIDE *
NORMAL_ARRAY_TYPE_EXT *
NORMAL_ARRAY_TYPE *
NORMAL_ARRAY *
NORMAL_BIT_PGI *
NORMAL_MAP_ARB *
NORMAL_MAP_EXT *
NORMAL_MAP_NV *
NORMALIZE *
NOTEQUAL *
NUM_COMPRESSED_TEXTURE_FORMATS_ARB *
NUM_GENERAL_COMBINERS_NV *
OBJECT_DISTANCE_TO_LINE_SGIS *
OBJECT_DISTANCE_TO_POINT_SGIS *
OBJECT_LINE_SGIS *
OBJECT_LINEAR *
OBJECT_PLANE *
OBJECT_POINT_SGIS *
OCCLUSION_TEST_HP *
OCCLUSION_TEST_RESULT_HP *
ONE_MINUS_CONSTANT_ALPHA_EXT *
ONE_MINUS_CONSTANT_ALPHA *
ONE_MINUS_CONSTANT_COLOR_EXT *
ONE_MINUS_CONSTANT_COLOR *
ONE_MINUS_DST_ALPHA *
ONE_MINUS_DST_COLOR *
ONE_MINUS_SRC_ALPHA *
ONE_MINUS_SRC_COLOR *
ONE *
OPERAND0_ALPHA_EXT *
OPERAND0_RGB_EXT *
OPERAND1_ALPHA_EXT *
OPERAND1_RGB_EXT *
OPERAND2_ALPHA_EXT *
OPERAND2_RGB_EXT *
OPERAND3_ALPHA_EXT *
OPERAND3_ALPHA_NV *
OPERAND3_RGB_EXT *
OPERAND3_RGB_NV *
OPERAND4_ALPHA_EXT *
OPERAND4_RGB_EXT *
OPERAND5_ALPHA_EXT *
OPERAND5_RGB_EXT *
OPERAND6_ALPHA_EXT *
OPERAND6_RGB_EXT *
OPERAND7_ALPHA_EXT *
OPERAND7_RGB_EXT *
OR_INVERTED *
OR_REVERSE *
OR *
ORDER *
OUT_OF_MEMORY *
PACK_ALIGNMENT *
PACK_CMYK_HINT_EXT *
PACK_IMAGE_DEPTH_SGIS *
PACK_IMAGE_HEIGHT_EXT *
PACK_IMAGE_HEIGHT *
PACK_IMAGE_HEIGHT *
PACK_LSB_FIRST *
PACK_RESAMPLE_SGIX *
PACK_ROW_LENGTH *
PACK_SKIP_IMAGES_EXT *
PACK_SKIP_IMAGES *
PACK_SKIP_IMAGES *
PACK_SKIP_PIXELS *
PACK_SKIP_ROWS *
PACK_SKIP_VOLUMES_SGIS *
PACK_SUBSAMPLE_RATE_SGIX *
PACK_SWAP_BYTES *
PARALLEL_ARRAYS_INTEL *
PASS_THROUGH_TOKEN *
PERSPECTIVE_CORRECTION_HINT *
PERTURB_EXT *
PHONG_HINT_WIN *
PHONG_WIN *
PIXEL_CUBIC_WEIGHT_EXT *
PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS *
PIXEL_FRAGMENT_RGB_SOURCE_SGIS *
PIXEL_GROUP_COLOR_SGIS *
PIXEL_MAG_FILTER_EXT *
PIXEL_MAP_A_TO_A_SIZE *
PIXEL_MAP_A_TO_A *
PIXEL_MAP_B_TO_B_SIZE *
PIXEL_MAP_B_TO_B *
PIXEL_MAP_G_TO_G_SIZE *
PIXEL_MAP_G_TO_G *
PIXEL_MAP_I_TO_A_SIZE *
PIXEL_MAP_I_TO_A *
PIXEL_MAP_I_TO_B_SIZE *
PIXEL_MAP_I_TO_B *
PIXEL_MAP_I_TO_G_SIZE *
PIXEL_MAP_I_TO_G *
PIXEL_MAP_I_TO_I_SIZE *
PIXEL_MAP_I_TO_I *
PIXEL_MAP_I_TO_R_SIZE *
PIXEL_MAP_I_TO_R *
PIXEL_MAP_R_TO_R_SIZE *
PIXEL_MAP_R_TO_R *
PIXEL_MAP_S_TO_S_SIZE *
PIXEL_MAP_S_TO_S *
PIXEL_MIN_FILTER_EXT *
PIXEL_MODE_BIT *
PIXEL_SUBSAMPLE_2424_SGIX *
PIXEL_SUBSAMPLE_4242_SGIX *
PIXEL_SUBSAMPLE_4444_SGIX *
PIXEL_TEX_GEN_MODE_SGIX *
PIXEL_TEX_GEN_SGIX *
PIXEL_TEXTURE_SGIS *
PIXEL_TILE_BEST_ALIGNMENT_SGIX *
PIXEL_TILE_CACHE_INCREMENT_SGIX *
PIXEL_TILE_CACHE_SIZE_SGIX *
PIXEL_TILE_GRID_DEPTH_SGIX *
PIXEL_TILE_GRID_HEIGHT_SGIX *
PIXEL_TILE_GRID_WIDTH_SGIX *
PIXEL_TILE_HEIGHT_SGIX *
PIXEL_TILE_WIDTH_SGIX *
PIXEL_TRANSFORM_2D_EXT *
PIXEL_TRANSFORM_2D_MATRIX_EXT *
PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT *
POINT_BIT *
POINT_FADE_THRESHOLD_SIZE_EXT *
POINT_FADE_THRESHOLD_SIZE_SGIS *
POINT_SIZE_GRANULARITY *
POINT_SIZE_MAX_EXT *
POINT_SIZE_MAX_SGIS *
POINT_SIZE_MIN_EXT *
POINT_SIZE_MIN_SGIS *
POINT_SIZE_RANGE *
POINT_SIZE *
POINT_SMOOTH_HINT *
POINT_SMOOTH *
POINT_TOKEN *
POINT *
POINTS *
POLYGON_BIT *
POLYGON_MODE *
POLYGON_OFFSET_BIAS_EXT *
POLYGON_OFFSET_EXT *
POLYGON_OFFSET_FACTOR_EXT *
POLYGON_OFFSET_FACTOR *
POLYGON_OFFSET_FILL *
POLYGON_OFFSET_LINE *
POLYGON_OFFSET_POINT *
POLYGON_OFFSET_UNITS *
POLYGON_SMOOTH_HINT *
POLYGON_SMOOTH *
POLYGON_STIPPLE_BIT *
POLYGON_STIPPLE *
POLYGON_TOKEN *
POLYGON *
POSITION *
POST_COLOR_MATRIX_ALPHA_BIAS_SGI *
POST_COLOR_MATRIX_ALPHA_BIAS *
POST_COLOR_MATRIX_ALPHA_SCALE_SGI *
POST_COLOR_MATRIX_ALPHA_SCALE *
POST_COLOR_MATRIX_BLUE_BIAS_SGI *
POST_COLOR_MATRIX_BLUE_BIAS *
POST_COLOR_MATRIX_BLUE_SCALE_SGI *
POST_COLOR_MATRIX_BLUE_SCALE *
POST_COLOR_MATRIX_COLOR_TABLE_SGI *
POST_COLOR_MATRIX_COLOR_TABLE *
POST_COLOR_MATRIX_GREEN_BIAS_SGI *
POST_COLOR_MATRIX_GREEN_BIAS *
POST_COLOR_MATRIX_GREEN_SCALE_SGI *
POST_COLOR_MATRIX_GREEN_SCALE *
POST_COLOR_MATRIX_RED_BIAS_SGI *
POST_COLOR_MATRIX_RED_BIAS *
POST_COLOR_MATRIX_RED_SCALE_SGI *
POST_COLOR_MATRIX_RED_SCALE *
POST_CONVOLUTION_ALPHA_BIAS_EXT *
POST_CONVOLUTION_ALPHA_BIAS *
POST_CONVOLUTION_ALPHA_SCALE_EXT *
POST_CONVOLUTION_ALPHA_SCALE *
POST_CONVOLUTION_BLUE_BIAS_EXT *
POST_CONVOLUTION_BLUE_BIAS *
POST_CONVOLUTION_BLUE_SCALE_EXT *
POST_CONVOLUTION_BLUE_SCALE *
POST_CONVOLUTION_COLOR_TABLE_SGI *
POST_CONVOLUTION_COLOR_TABLE *
POST_CONVOLUTION_GREEN_BIAS_EXT *
POST_CONVOLUTION_GREEN_BIAS *
POST_CONVOLUTION_GREEN_SCALE_EXT *
POST_CONVOLUTION_GREEN_SCALE *
POST_CONVOLUTION_RED_BIAS_EXT *
POST_CONVOLUTION_RED_BIAS *
POST_CONVOLUTION_RED_SCALE_EXT *
POST_CONVOLUTION_RED_SCALE *
POST_IMAGE_TRANSFORM_COLOR_TABLE_HP *
POST_TEXTURE_FILTER_BIAS_RANGE_SGIX *
POST_TEXTURE_FILTER_BIAS_SGIX *
POST_TEXTURE_FILTER_SCALE_RANGE_SGIX *
POST_TEXTURE_FILTER_SCALE_SGIX *
PREFER_DOUBLEBUFFER_HINT_PGI *
PREVIOUS_EXT *
PRIMARY_COLOR_EXT *
PRIMARY_COLOR_NV *
PROJECTION_MATRIX *
PROJECTION_STACK_DEPTH *
PROJECTION *
PROXY_COLOR_TABLE_SGI *
PROXY_COLOR_TABLE *
PROXY_HISTOGRAM_EXT *
PROXY_HISTOGRAM *
PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI *
PROXY_POST_COLOR_MATRIX_COLOR_TABLE *
PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI *
PROXY_POST_CONVOLUTION_COLOR_TABLE *
PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP *
PROXY_TEXTURE_1D_EXT *
PROXY_TEXTURE_1D *
PROXY_TEXTURE_2D_EXT *
PROXY_TEXTURE_2D *
PROXY_TEXTURE_3D_EXT *
PROXY_TEXTURE_3D *
PROXY_TEXTURE_3D *
PROXY_TEXTURE_4D_SGIS *
PROXY_TEXTURE_COLOR_TABLE_SGI *
PROXY_TEXTURE_CUBE_MAP_ARB *
PROXY_TEXTURE_CUBE_MAP_EXT *
Q *
QUAD_ALPHA4_SGIS *
QUAD_ALPHA8_SGIS *
QUAD_INTENSITY4_SGIS *
QUAD_INTENSITY8_SGIS *
QUAD_LUMINANCE4_SGIS *
QUAD_LUMINANCE8_SGIS *
QUAD_STRIP *
QUAD_TEXTURE_SELECT_SGIS *
QUADRATIC_ATTENUATION *
QUADS *
R *
R1UI_C3F_V3F_SUN *
R1UI_C4F_N3F_V3F_SUN *
R1UI_C4UB_V3F_SUN *
R1UI_N3F_V3F_SUN *
R1UI_T2F_C4F_N3F_V3F_SUN *
R1UI_T2F_N3F_V3F_SUN *
R1UI_T2F_V3F_SUN *
R1UI_V3F_SUN *
R3_G3_B2 *
RASTER_POSITION_UNCLIPPED_IBM *
READ_BUFFER *
RECLAIM_MEMORY_HINT_PGI *
RED_BIAS *
RED_BITS *
RED_MAX_CLAMP_INGR *
RED_MIN_CLAMP_INGR *
RED_SCALE *
RED *
REDUCE_EXT *
REDUCE *
REFERENCE_PLANE_EQUATION_SGIX *
REFERENCE_PLANE_SGIX *
REFLECTION_MAP_ARB *
REFLECTION_MAP_EXT *
REFLECTION_MAP_NV *
REGISTER_COMBINERS_NV *
RENDER_MODE *
RENDER *
RENDERER *
REPEAT *
REPLACE_EXT *
REPLACE_MIDDLE_SUN *
REPLACE_OLDEST_SUN *
REPLACE *
REPLACEMENT_CODE_ARRAY_POINTER_SUN *
REPLACEMENT_CODE_ARRAY_STRIDE_SUN *
REPLACEMENT_CODE_ARRAY_SUN *
REPLACEMENT_CODE_ARRAY_TYPE_SUN *
REPLACEMENT_CODE_SUN *
REPLICATE_BORDER_HP *
REPLICATE_BORDER *
RESAMPLE_DECIMATE_SGIX *
RESAMPLE_REPLICATE_SGIX *
RESAMPLE_ZERO_FILL_SGIX *
RESCALE_NORMAL_EXT *
RESCALE_NORMAL *
RESTART_SUN *
RETURN *
RGB_SCALE_EXT *
RGB *
RGB10_A2_EXT *
RGB10_A2 *
RGB10_EXT *
RGB10 *
RGB12_EXT *
RGB12 *
RGB16_EXT *
RGB16 *
RGB2_EXT *
RGB4_EXT *
RGB4 *
RGB5_A1_EXT *
RGB5_A1 *
RGB5_EXT *
RGB5 *
RGB8_EXT *
RGB8 *
RGBA_MODE *
RGBA *
RGBA12_EXT *
RGBA12 *
RGBA16_EXT *
RGBA16 *
RGBA2_EXT *
RGBA2 *
RGBA4_EXT *
RGBA4 *
RGBA8_EXT *
RGBA8 *
RIGHT *
S *
SAMPLE_ALPHA_TO_COVERAGE_ARB *
SAMPLE_ALPHA_TO_MASK_EXT *
SAMPLE_ALPHA_TO_MASK_SGIS *
SAMPLE_ALPHA_TO_ONE_ARB *
SAMPLE_ALPHA_TO_ONE_EXT *
SAMPLE_ALPHA_TO_ONE_SGIS *
SAMPLE_BUFFERS_3DFX *
SAMPLE_BUFFERS_ARB *
SAMPLE_BUFFERS_EXT *
SAMPLE_BUFFERS_SGIS *
SAMPLE_COVERAGE_ARB *
SAMPLE_COVERAGE_INVERT_ARB *
SAMPLE_COVERAGE_VALUE_ARB *
SAMPLE_MASK_EXT *
SAMPLE_MASK_INVERT_EXT *
SAMPLE_MASK_INVERT_SGIS *
SAMPLE_MASK_SGIS *
SAMPLE_MASK_VALUE_EXT *
SAMPLE_MASK_VALUE_SGIS *
SAMPLE_PATTERN_EXT *
SAMPLE_PATTERN_SGIS *
SAMPLES_3DFX *
SAMPLES_ARB *
SAMPLES_EXT *
SAMPLES_SGIS *
SCALE_BY_FOUR_NV *
SCALE_BY_ONE_HALF_NV *
SCALE_BY_TWO_NV *
SCISSOR_BIT *
SCISSOR_BOX *
SCISSOR_TEST *
SCREEN_COORDINATES_REND *
SECONDARY_COLOR_ARRAY_EXT *
SECONDARY_COLOR_ARRAY_LIST_IBM *
SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM *
SECONDARY_COLOR_ARRAY_POINTER_EXT *
SECONDARY_COLOR_ARRAY_SIZE_EXT *
SECONDARY_COLOR_ARRAY_STRIDE_EXT *
SECONDARY_COLOR_ARRAY_TYPE_EXT *
SECONDARY_COLOR_NV *
SELECT *
SELECTION_BUFFER_POINTER *
SELECTION_BUFFER_SIZE *
SEPARABLE_2D_EXT *
SEPARABLE_2D *
SEPARATE_SPECULAR_COLOR_EXT *
SEPARATE_SPECULAR_COLOR *
SET *
SHADE_MODEL *
SHADOW_AMBIENT_SGIX *
SHADOW_ATTENUATION_EXT *
SHARED_TEXTURE_PALETTE_EXT *
SHARPEN_TEXTURE_FUNC_POINTS_SGIS *
SHININESS *
SHORT *
SIGNED_IDENTITY_NV *
SIGNED_NEGATE_NV *
SINGLE_COLOR_EXT *
SINGLE_COLOR *
SMOOTH_LINE_WIDTH_GRANULARITY *
SMOOTH_LINE_WIDTH_RANGE *
SMOOTH_POINT_SIZE_GRANULARITY *
SMOOTH_POINT_SIZE_RANGE *
SMOOTH *
SOURCE0_ALPHA_EXT *
SOURCE0_RGB_EXT *
SOURCE1_ALPHA_EXT *
SOURCE1_RGB_EXT *
SOURCE2_ALPHA_EXT *
SOURCE2_RGB_EXT *
SOURCE3_ALPHA_EXT *
SOURCE3_ALPHA_NV *
SOURCE3_RGB_EXT *
SOURCE3_RGB_NV *
SOURCE4_ALPHA_EXT *
SOURCE4_RGB_EXT *
SOURCE5_ALPHA_EXT *
SOURCE5_RGB_EXT *
SOURCE6_ALPHA_EXT *
SOURCE6_RGB_EXT *
SOURCE7_ALPHA_EXT *
SOURCE7_RGB_EXT *
SPARE0_NV *
SPARE0_PLUS_SECONDARY_COLOR_NV *
SPARE1_NV *
SPECULAR *
SPHERE_MAP *
SPOT_CUTOFF *
SPOT_DIRECTION *
SPOT_EXPONENT *
SPRITE_AXIAL_SGIX *
SPRITE_AXIS_SGIX *
SPRITE_EYE_ALIGNED_SGIX *
SPRITE_MODE_SGIX *
SPRITE_OBJECT_ALIGNED_SGIX *
SPRITE_SGIX *
SPRITE_TRANSLATION_SGIX *
SRC_ALPHA_SATURATE *
SRC_ALPHA *
SRC_COLOR *
STACK_OVERFLOW *
STACK_UNDERFLOW *
STENCIL_BITS *
STENCIL_BUFFER_BIT *
STENCIL_CLEAR_VALUE *
STENCIL_FAIL *
STENCIL_FUNC *
STENCIL_INDEX *
STENCIL_PASS_DEPTH_FAIL *
STENCIL_PASS_DEPTH_PASS *
STENCIL_REF *
STENCIL_TEST *
STENCIL_VALUE_MASK *
STENCIL_WRITEMASK *
STENCIL *
STEREO *
STRICT_DEPTHFUNC_HINT_PGI *
STRICT_LIGHTING_HINT_PGI *
STRICT_SCISSOR_HINT_PGI *
SUBPIXEL_BITS *
T *
T2F_C3F_V3F *
T2F_C4F_N3F_V3F *
T2F_C4UB_V3F *
T2F_IUI_N3F_V2F_EXT *
T2F_IUI_N3F_V3F_EXT *
T2F_IUI_V2F_EXT *
T2F_IUI_V3F_EXT *
T2F_N3F_V3F *
T2F_V3F *
T4F_C4F_N3F_V4F *
T4F_V4F *
TABLE_TOO_LARGE_EXT *
TABLE_TOO_LARGE *
TANGENT_ARRAY_EXT *
TANGENT_ARRAY_POINTER_EXT *
TANGENT_ARRAY_STRIDE_EXT *
TANGENT_ARRAY_TYPE_EXT *
TEXCOORD1_BIT_PGI *
TEXCOORD2_BIT_PGI *
TEXCOORD3_BIT_PGI *
TEXCOORD4_BIT_PGI *
TEXTURE_1D_BINDING_EXT *
TEXTURE_1D *
TEXTURE_2D_BINDING_EXT *
TEXTURE_2D *
TEXTURE_3D_BINDING_EXT *
TEXTURE_3D_EXT *
TEXTURE_3D *
TEXTURE_3D *
TEXTURE_4D_BINDING_SGIS *
TEXTURE_4D_SGIS *
TEXTURE_4DSIZE_SGIS *
TEXTURE_ALPHA_SIZE_EXT *
TEXTURE_ALPHA_SIZE *
TEXTURE_APPLICATION_MODE_EXT *
TEXTURE_BASE_LEVEL_SGIS *
TEXTURE_BASE_LEVEL *
TEXTURE_BINDING_1D *
TEXTURE_BINDING_2D *
TEXTURE_BINDING_3D *
TEXTURE_BINDING_CUBE_MAP_ARB *
TEXTURE_BINDING_CUBE_MAP_EXT *
TEXTURE_BIT *
TEXTURE_BLUE_SIZE_EXT *
TEXTURE_BLUE_SIZE *
TEXTURE_BORDER_COLOR *
TEXTURE_BORDER *
TEXTURE_CLIPMAP_CENTER_SGIX *
TEXTURE_CLIPMAP_DEPTH_SGIX *
TEXTURE_CLIPMAP_FRAME_SGIX *
TEXTURE_CLIPMAP_LOD_OFFSET_SGIX *
TEXTURE_CLIPMAP_OFFSET_SGIX *
TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX *
TEXTURE_COLOR_TABLE_SGI *
TEXTURE_COLOR_WRITEMASK_SGIS *
TEXTURE_COMPARE_OPERATOR_SGIX *
TEXTURE_COMPARE_SGIX *
TEXTURE_COMPONENTS *
TEXTURE_COMPRESSED_ARB *
TEXTURE_COMPRESSED_IMAGE_SIZE_ARB *
TEXTURE_COMPRESSION_HINT_ARB *
TEXTURE_CONSTANT_DATA_SUNX *
TEXTURE_COORD_ARRAY_COUNT_EXT *
TEXTURE_COORD_ARRAY_EXT *
TEXTURE_COORD_ARRAY_LIST_IBM *
TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM *
TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL *
TEXTURE_COORD_ARRAY_POINTER_EXT *
TEXTURE_COORD_ARRAY_POINTER *
TEXTURE_COORD_ARRAY_SIZE_EXT *
TEXTURE_COORD_ARRAY_SIZE *
TEXTURE_COORD_ARRAY_STRIDE_EXT *
TEXTURE_COORD_ARRAY_STRIDE *
TEXTURE_COORD_ARRAY_TYPE_EXT *
TEXTURE_COORD_ARRAY_TYPE *
TEXTURE_COORD_ARRAY *
TEXTURE_CUBE_MAP_ARB *
TEXTURE_CUBE_MAP_EXT *
TEXTURE_CUBE_MAP_NEGATIVE_X_ARB *
TEXTURE_CUBE_MAP_NEGATIVE_X_EXT *
TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB *
TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT *
TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB *
TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT *
TEXTURE_CUBE_MAP_POSITIVE_X_ARB *
TEXTURE_CUBE_MAP_POSITIVE_X_EXT *
TEXTURE_CUBE_MAP_POSITIVE_Y_ARB *
TEXTURE_CUBE_MAP_POSITIVE_Y_EXT *
TEXTURE_CUBE_MAP_POSITIVE_Z_ARB *
TEXTURE_CUBE_MAP_POSITIVE_Z_EXT *
TEXTURE_DEFORMATION_BIT_SGIX *
TEXTURE_DEFORMATION_SGIX *
TEXTURE_DEPTH_EXT *
TEXTURE_DEPTH *
TEXTURE_DEPTH *
TEXTURE_ENV_BIAS_SGIX *
TEXTURE_ENV_COLOR *
TEXTURE_ENV_MODE *
TEXTURE_ENV *
TEXTURE_FILTER_CONTROL_EXT *
TEXTURE_FILTER4_SIZE_SGIS *
TEXTURE_GEN_MODE *
TEXTURE_GEN_Q *
TEXTURE_GEN_R *
TEXTURE_GEN_S *
TEXTURE_GEN_T *
TEXTURE_GEQUAL_R_SGIX *
TEXTURE_GREEN_SIZE_EXT *
TEXTURE_GREEN_SIZE *
TEXTURE_HEIGHT *
TEXTURE_INDEX_SIZE_EXT *
TEXTURE_INTENSITY_SIZE_EXT *
TEXTURE_INTENSITY_SIZE *
TEXTURE_INTERNAL_FORMAT *
TEXTURE_LEQUAL_R_SGIX *
TEXTURE_LIGHT_EXT *
TEXTURE_LIGHTING_MODE_HP *
TEXTURE_LOD_BIAS_EXT *
TEXTURE_LOD_BIAS_R_SGIX *
TEXTURE_LOD_BIAS_S_SGIX *
TEXTURE_LOD_BIAS_T_SGIX *
TEXTURE_LUMINANCE_SIZE_EXT *
TEXTURE_LUMINANCE_SIZE *
TEXTURE_MAG_FILTER *
TEXTURE_MATERIAL_FACE_EXT *
TEXTURE_MATERIAL_PARAMETER_EXT *
TEXTURE_MATRIX *
TEXTURE_MAX_ANISOTROPY_EXT *
TEXTURE_MAX_LEVEL_SGIS *
TEXTURE_MAX_LEVEL *
TEXTURE_MAX_LOD_SGIS *
TEXTURE_MAX_LOD *
TEXTURE_MIN_FILTER *
TEXTURE_MIN_LOD_SGIS *
TEXTURE_MIN_LOD *
TEXTURE_MULTI_BUFFER_HINT_SGIX *
TEXTURE_NORMAL_EXT *
TEXTURE_POST_SPECULAR_HP *
TEXTURE_PRE_SPECULAR_HP *
TEXTURE_PRIORITY_EXT *
TEXTURE_PRIORITY *
TEXTURE_RED_SIZE_EXT *
TEXTURE_RED_SIZE *
TEXTURE_RESIDENT_EXT *
TEXTURE_RESIDENT *
TEXTURE_STACK_DEPTH *
TEXTURE_TOO_LARGE_EXT *
TEXTURE_WIDTH *
TEXTURE_WRAP_Q_SGIS *
TEXTURE_WRAP_R_EXT *
TEXTURE_WRAP_R *
TEXTURE_WRAP_R *
TEXTURE_WRAP_S *
TEXTURE_WRAP_T *
TEXTURE *
TEXTURE0_ARB *
TEXTURE1_ARB *
TEXTURE10_ARB *
TEXTURE11_ARB *
TEXTURE12_ARB *
TEXTURE13_ARB *
TEXTURE14_ARB *
TEXTURE15_ARB *
TEXTURE16_ARB *
TEXTURE17_ARB *
TEXTURE18_ARB *
TEXTURE19_ARB *
TEXTURE2_ARB *
TEXTURE20_ARB *
TEXTURE21_ARB *
TEXTURE22_ARB *
TEXTURE23_ARB *
TEXTURE24_ARB *
TEXTURE25_ARB *
TEXTURE26_ARB *
TEXTURE27_ARB *
TEXTURE28_ARB *
TEXTURE29_ARB *
TEXTURE3_ARB *
TEXTURE30_ARB *
TEXTURE31_ARB *
TEXTURE4_ARB *
TEXTURE5_ARB *
TEXTURE6_ARB *
TEXTURE7_ARB *
TEXTURE8_ARB *
TEXTURE9_ARB *
TRANSFORM_BIT *
TRANSFORM_HINT_APPLE *
TRANSPOSE_COLOR_MATRIX_ARB *
TRANSPOSE_MODELVIEW_MATRIX_ARB *
TRANSPOSE_PROJECTION_MATRIX_ARB *
TRANSPOSE_TEXTURE_MATRIX_ARB *
TRIANGLE_FAN *
TRIANGLE_LIST_SUN *
TRIANGLE_STRIP *
TRIANGLES *
TRUE *
UNPACK_ALIGNMENT *
UNPACK_CMYK_HINT_EXT *
UNPACK_CONSTANT_DATA_SUNX *
UNPACK_IMAGE_DEPTH_SGIS *
UNPACK_IMAGE_HEIGHT_EXT *
UNPACK_IMAGE_HEIGHT *
UNPACK_IMAGE_HEIGHT *
UNPACK_LSB_FIRST *
UNPACK_RESAMPLE_SGIX *
UNPACK_ROW_LENGTH *
UNPACK_SKIP_IMAGES_EXT *
UNPACK_SKIP_IMAGES *
UNPACK_SKIP_IMAGES *
UNPACK_SKIP_PIXELS *
UNPACK_SKIP_ROWS *
UNPACK_SKIP_VOLUMES_SGIS *
UNPACK_SUBSAMPLE_RATE_SGIX *
UNPACK_SWAP_BYTES *
UNSIGNED_BYTE_2_3_3_REV *
UNSIGNED_BYTE_3_3_2_EXT *
UNSIGNED_BYTE_3_3_2 *
UNSIGNED_BYTE *
UNSIGNED_IDENTITY_NV *
UNSIGNED_INT_10_10_10_2_EXT *
UNSIGNED_INT_10_10_10_2 *
UNSIGNED_INT_2_10_10_10_REV *
UNSIGNED_INT_8_8_8_8_EXT *
UNSIGNED_INT_8_8_8_8_REV *
UNSIGNED_INT_8_8_8_8 *
UNSIGNED_INT *
UNSIGNED_INVERT_NV *
UNSIGNED_SHORT_1_5_5_5_REV *
UNSIGNED_SHORT_4_4_4_4_EXT *
UNSIGNED_SHORT_4_4_4_4_REV *
UNSIGNED_SHORT_4_4_4_4 *
UNSIGNED_SHORT_5_5_5_1_EXT *
UNSIGNED_SHORT_5_5_5_1 *
UNSIGNED_SHORT_5_6_5_REV *
UNSIGNED_SHORT_5_6_5 *
UNSIGNED_SHORT *
V2F *
V3F *
VARIABLE_A_NV *
VARIABLE_B_NV *
VARIABLE_C_NV *
VARIABLE_D_NV *
VARIABLE_E_NV *
VARIABLE_F_NV *
VARIABLE_G_NV *
VENDOR *
VERSION *
VERTEX_ARRAY_COUNT_EXT *
VERTEX_ARRAY_EXT *
VERTEX_ARRAY_LIST_IBM *
VERTEX_ARRAY_LIST_STRIDE_IBM *
VERTEX_ARRAY_PARALLEL_POINTERS_INTEL *
VERTEX_ARRAY_POINTER_EXT *
VERTEX_ARRAY_POINTER *
VERTEX_ARRAY_RANGE_LENGTH_NV *
VERTEX_ARRAY_RANGE_NV *
VERTEX_ARRAY_RANGE_POINTER_NV *
VERTEX_ARRAY_RANGE_VALID_NV *
VERTEX_ARRAY_SIZE_EXT *
VERTEX_ARRAY_SIZE *
VERTEX_ARRAY_STRIDE_EXT *
VERTEX_ARRAY_STRIDE *
VERTEX_ARRAY_TYPE_EXT *
VERTEX_ARRAY_TYPE *
VERTEX_ARRAY *
VERTEX_BLEND_ARB *
VERTEX_CONSISTENT_HINT_PGI *
VERTEX_DATA_HINT_PGI *
VERTEX_PRECLIP_HINT_SGIX *
VERTEX_PRECLIP_SGIX *
VERTEX_WEIGHT_ARRAY_EXT *
VERTEX_WEIGHT_ARRAY_POINTER_EXT *
VERTEX_WEIGHT_ARRAY_SIZE_EXT *
VERTEX_WEIGHT_ARRAY_STRIDE_EXT *
VERTEX_WEIGHT_ARRAY_TYPE_EXT *
VERTEX_WEIGHTING_EXT *
VERTEX23_BIT_PGI *
VERTEX4_BIT_PGI *
VIEWPORT_BIT *
VIEWPORT *
WEIGHT_ARRAY_ARB *
WEIGHT_ARRAY_POINTER_ARB *
WEIGHT_ARRAY_SIZE_ARB *
WEIGHT_ARRAY_STRIDE_ARB *
WEIGHT_ARRAY_TYPE_ARB *
WEIGHT_SUM_UNITY_ARB *
WIDE_LINE_HINT_PGI *
WRAP_BORDER_SUN *
XOR *
YCRCB_422_SGIX *
YCRCB_444_SGIX *
YCRCB_SGIX *
YCRCBA_SGIX *
ZERO *
ZOOM_X *
ZOOM_Y *