Class TAlien (unit Alien) |
****** * * Module: Alien * Author: Joe Kessler * IntegrationWare - A New Generation of Extraordinary PC Solutions * www.integrationware.com * * Purpose: * * This module defines the look and behavior of the Alien. The Alien * appears toward the end of the levels, shooting randomly at asteroids * and at Bart. * ******
Constructors |
Functions |
Properties |
Events |
Variables |
Constructors |
TRUe if the alien has been visible to the user.
Functions |
Missle cannon control.
Remember if the alien has come onto the screen yet.
Customer movement behavior.
Start on either the left or right side of the screen. Give the alien an initial direction that will take him onto the screen.
Declare the shape of alien.
Properties |
Events |
Variables |
General direction of the alien onscreen.
Frequency at which the alien will fire.